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boss无线充hanxin360 2024-05-22 17:02 57
The difference between difficult and ordinarySince many people only see difficulties but never see ordinary, talk about the difference between difficult perspective and ordinary.Ol...

World of Warcraft market street boss guide?

05/22/2024 17:02:10无线充新闻

The difference between difficult and ordinary

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Since many people only see difficulties but never see ordinary, talk about the difference between difficult perspective and ordinary.

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Old one, ordinary to clear the small strange and then open the boss, so all the small strange can be cleared first, including the big strange next to the boss, that is, the boss position alone big strange is not the boss, find a big strange is crazy to put the laser that, the boss itself will not put the laser, big strange another read the roll call should not hurt, but try to interrupt it.

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Number two, three bosses are 10% health to the next one, so there's no way to rush the third one, you can't beat 10% health. The difficulty is fixed time, not according to the amount of blood, so dps requirements are high or require the tank to be hard.

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Third, ordinary can dribble, difficult dribble will be fixed, so difficult no one to dribble, are rush(difficult designers want to see how to play their skills to explain) Ordinary dribble as long as there is experience is the process boss, is the process will be a great waste of dps

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Old Four oasis, ordinary mode second wave of monsters eat hatred, difficulties do not eat, that's all.

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Five, double mystery instead of triple, two breaks will do, so the first one will do, and the weight will not be a problem.

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Old six, ordinary only two small strange, difficult more than a big strange to interrupt, so ordinary can concentrate on playing boss and hiding skills, turn fire pressure is also small.

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Old seven, there is no ordinary deceleration ring, the difficult deceleration ring is a big blue cover.

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Tail king, tail king is much simpler, suction skills ordinary mode 4 layer will not give the ring easily hurt, will not suck people, the ball will not change position when cutting the ball, don't get used to waiting for it to change position. Therefore, the difficulty requires the tank to bump into the circle, because it is easy to hurt, the difficulty requires others to stay away from to avoid being sucked into it, ordinary others do not need to care about this skill, and the circle can be bumped.

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One-sentence guide: The boss part

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Number one, take a roll away from the fire and focus on retrieving the weapon.

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Second, hide skills, small and medium-sized circle to suck the ball, No. 3 boss assign acceleration skills, otherwise stay away in advance.

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Third, calculate whether dps can rush, wet nurse out of this cut dps may be the main way in the future? Old three normal attack, catch the water, set to share, move the ball, the second round of dribbling as soon as possible, otherwise it will change the basket, the third attention will change the basket.

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Fourth, interrupt. Hide your head.

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Five, follow T to hide the light wave, 25% blood rush, otherwise the difficulty will skyrocket.

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Old six, always hide the head, the name must not be greedy, dribbling in advance.

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Seven, a skilled T, head first, brace and slow down, rush as much as you can.

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Old (eight), the little strange must interrupt, eat the ball pay attention to the blood line, cut the ball in advance to avoid repetition, P2 away from the light ball.

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boss details guide

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Oichi

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After the old name is called, there is an aoe after hitting\/coming out, this aoe needs vision, so you can hide this aoe in the corner. For example, you can solve your own card corner to avoid blowing up teammates, jump dead cages with dot, and others go back to fight the boss. Self-solving such as Mage Flash, dk Ice Tough, human self-interest, Band\/Quantum, Holy Shield refrigerator.

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The circle of tanks on the ground, watch out for the field, that circle is particularly painful. When the boss takes the roll call, he starts before the boss.

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The animation of the weapon being thrown when it is disarmed takes two seconds to pick it up, so you won't lose any more dps if you react slowly.

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After the old one is finished, there is no stealth class that can go out of the door, jump onto the spaceship from the edge of the square cliff, and use the cloak to jump to the other side after the mount takes off from the edge of the spaceship (the mage falls slowly, the Zandalar troll is more stable, and the mount takes off with the cloak).

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Middle penis

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1, don't forget, 10% of blood is the next boss. The first boss, the movement is very demanding, and reading the occupation will be very, very uncomfortable. After the second boss hits the shield of the T-read bar, it needs to be broken only after the animation changes for a few tenths of a second, so do not break and break together.

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The third boss's chain roll call can be attacked by itself, and the ability to remove the fixed class can be lifted. Suck people to allocate acceleration, otherwise 0 acceleration will inevitably be sucked in.

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Younger brother

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As we all know, rush and no rush you may have to play at least one more minute, very vicious circle, dribbling phase almost can not play dps, once the choice of dribbling dps directly to block the waist, but also to catch water. The dps is slow to face the soft fury of the water. The designer is totally sinister.

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The fourth of a family

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The boss itself is a weak chicken, but it takes skill to renew the buff. Because he'll give you the notes in the last two seconds, and if you step on the notes, you're gonna bang your teammates. So I offer two solutions:

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1 is that four people are sucked in together without struggling, and at the end of the note, the instrument eats the note away from the boss, while the tank eats the note at the original location, so that it can eat without being blown up.

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2 is to run hard, and then three dps diagonally through the outermost one of the three notes, because as long as you eat one of them, you can continue the buff, instead of eating all three, three all eat must be from the outside to the boss, and then leave two dead bodies.

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The fifth man

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25% health 4 will not stop after splitting light waves, avoiding the circle pressure is very high, easy to die, if you do not modify this boss, you must rush the last 25% blood. The double secret is a read, that is, the first read and the second read add up to a fixed time, the faster the first break, the longer the second read, so the first person who runs to interrupt immediately interrupts.

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PT mode should read the message twice and read it in place, but it is also possible to flash back to read it, so leave one in place and others chase the boss and immediately interrupt. Card bugs are not discussed.

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Mages flash through the walls, Wincil teleports, Vases teleports. The Warlock put the portal in advance. Sorcerer Dharma time back monk soul body these skills put in advance. Speaking of soul bodies... You can't pull the boss down... It takes a long way to get out of the war, and if you don't, you'll kill yourself with the light waves.

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Old sixth

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Don't forget, you can interrupt the steel rushboss, otherwise it will turn to fire. Run at the roll call. Do not stand in front of the boss head, in addition to the obvious golden split, there is a non-animated split, so do not stand in front of the head. Pass the ball with a WA shout or hand type.

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Basically sure is to report the color rather than the name of the person, that is, to get the ball and wait for the ball first instead of getting the ball after the report, I really do not understand how there are retarded people to come up with the method of getting the ball after the report, and so you are in the water to take your life to get the ball ah?

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The positions of the monsters are fixed in order, and the tanks advance to avoid OT

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Old seven

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This is the most difficult boss of randomness, the boss of soft fury and pressure, after all, mail is a process, the consequence is only to reduce dps, and the old seven scene will be more and more chaotic, and finally more than 10 small monsters on the field are chasing people. Card bugs are not discussed, rice is meaningless, and should also be fixed.

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Tail king

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Monsters must be interrupted, you can rush off, or anti-mount flying shield, dht silence, and warrior Gerion can be released early to solve this problem, but usually need to interrupt. Make sure you don't hurt yourself. Interrupt. Phase Death bug should also be fixed, not to mention.

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The cut ball won't move, so just find a ball, open the name plate, and don't look at where your teammates are. The suction circle needs to exclude the actors in the team in advance, other spiritual to suck, cannot suck continuously within three seconds, pay attention to the blood line when sucking, and the red old one is it.

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The first suction ring immediately after the P2 turn stage, otherwise it will be blocked by the large circle, because the suction ring will immediately connect to the amplification ring. Avoid the light wave please tank pull away, but the speed of the light wave is much slower than the tall tower, pull away to hide.

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The judging point of the ball is not the circle on the ground, only half the diameter of the circle on the ground, don't play with the edge of the circle on the ground, you can't cut! Stand in the circle and go through the center of the circle! Go through the center of the circle! Don't listen to those peepers who tell you not to stand in the circle and the Angle of view is meaningless, unless you're driving a cute new car that won't interrupt.

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oddity

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Only the first five, because I only hit the old one.

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The old little monster is mainly in two skills: 1 green strip dizzy people 2 read the strip set shield (shield can not disperse!) . 12 Both skills are 15 seconds cd, read a quick single dot before dizzy people, can be dispersed, do not interrupt. Reading strip shield is not very big, about 40% blood, but the goal is not sure, giving blood to the strange set will be very damaging time.

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There are other physical monsters to strengthen their buff, flat A with method injury, it is best to disperse, otherwise the tank may be stupid dps scold why can't carry, by the way, this skill cd is very short, the basic hunter warlock can only stare at a monster to disperse, because 10 seconds to disperse cd. The other reading strips are just plain A. Don't interrupt unless you're a monster.

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So on a wave, assign two monsters one melee each to keep an eye on that skill. The old one also has a magic anti-damage buff that requires a hand to dispel the monsters.

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Then there is the two monsters that keep the old exit have the same model in front, the spot on the ground must be away immediately, you will not know where the starting point of the rotating stick, the rotating stick once eaten, it needs shield wall level damage to brush blood, it can be said that touch is dead, very scary.

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Old one after the right strange intensity is not high, mainly roll call (with fairy forest scattered small circle), and confuse the floor skills. There is a second person's green bar must be interrupted, and the same wave should be allocated people to interrupt. Stealth assassin's skill is to name a person, the path will bleed, very painful, so please scatter the position, do not be worn by one.

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Behind the central square on the strange is mainly the peacekeeper's shield is reflected all spell damage, unless the kitchen knife team, otherwise must interrupt or tank distance do not touch him, although not like the temple old one who touch who die, after all, you can not second yourself, but you outbreak period may kill yourself.

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Then the mage monster is the tank dad, reading strip flashing skills will be vulnerable (10%), the damage itself is also very high, but vulnerable can be dispersed. Other as long as the tank pay attention to the direction of flying, as long as the interruption of the monster can be a few waves a pull.

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The old one left that way is mainly keep the bridge strange, this thing forced to move the war, read the occupation is very bloody. Then the beast area is actually not strong, but the two Cerberus (big red dog) have the head to read the post, the tank is not people. But the point is that the two red dogs have to have their blood repaired, otherwise they will revive the other.

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Resurrection speed is fast!! Bachiosaurus charges the road to get out of the way, this dizzy skill can't hide, recluse fake death do not know.

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Oasis game

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Three small strange is weak chicken, do not care, big strange eat control, must control, on the deceleration can be dispersed. Dribble small de can travel the fastest form in advance, otherwise the night has a chance to transform, or the shaman hunter goes.

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Mail room

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Try to open the door to the front view, otherwise the chicken is really annoying. Break the jar as much as possible, after all, it will put chickens. Elemental Monster reads 50% of their damage.

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The top five summary: the first five monsters tank magic pressure is very large, the attack to disperse the pressure is very large, will break more, do not only set up a hunter to ning God or expect the warlock's dog, anti-riding milk sa is MVP.

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The last three parts

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I didn't. I spoke from memory.

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Fish part: dbm prompts the control of small monsters is to control the vitality of the fish skewer, so when the DORA must be a monk havoc fire warriors knights and other allocation of good seconds off the vitality of the fish skewer, after all, 20 monsters pile to turn the fire vitality fish skewer is a bit difficult. Fish people will run away to ADD, my suggestion is to clear the side field, and then run away will not ADD.

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Don't go in the middle, or you'll get away with it. Fish people are angry, please disperse. Sea Giants have aoe, damage is furious (50%buff each time), need to burst to kill. After familiar with the skills, the difficulty of fish is not high, but the premise is that the above group hard control is distributed well.

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Radix seven

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The first wave of uphill monsters also please group hard control aoe skills, downstairs monsters hiding knife skills or hard control.

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The big monster before the tail king

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Double monster is called magic god, turn fire pressure should be slightly greater than red second, turn fire is not out, life and death in your mind, resource career remember to leave resources turn fire, don't two big monster to dozens of people. And don't forget to hide, the higher-ups will kill you, too.

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The tail king before the little monster

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The little monster next door said that the fist of resistance will be broken, the holy healing will be broken, please continue to assign interruption personnel. Monsters can steal 100% of the Speed Mage. Soldiers blame T skill two layers please wet nurse to disperse the tank, otherwise must be sudden death.

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Summary of the last three:

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Control good escape fish people such as ice method deceleration cjq single deceleration hunter fixed body, tail king needs a big milk, it is best to disperse anger occupation, fish people have a little pain, the anger of the old seven is also a little painful. Or set up a group control class to interrupt the fish skewer, warrior warrior Fire Law Knight (warlock shaman delay, difficult to break) single-halo skills to stare at the fish skewer, the monster should be called the priest.